Newest versions of mods available here: http://files.soartex.net/mods Changelog available here: https://github.com/Soartex-Fanver/Soartex-Textures/commits/master Mod Texture Templates (Outdated) More templates! Feel free to request mods in this thread! How to... ...get started on a new mod (only do this if you have textures) 1. Create a new post in the All Mods forum 2. Link the mod's main post and include textures you've made so far Don't be surprised if someone else starts contributing textures and advice ...request a mod be updated to be compatible with the latest version 1. Post here or in the respective mod's thread 2. Usually compatability is added right away, but the thread may be marked outdated The basics: Download the mod. Open it with an archiving program such as 7Zip. Browse through the files in the mod until you find .png files and open them with Gimp, Paint.net or PhotoShop. Be sure to record the path to the .png file so we know where to put it! Soartex is a 64x pack, meaning it is four times the resolution of default. Resize the mod's image so that it is four times as large (16x16->64x64). Be careful not to blur the texture as you resize. Gimp: Set interpolation to "none" Photoshop: Change to "nearest neighbor" If you are working on a sprite sheet I recommend setting up a grid with 64x64 spacing (always color within the lines!) You are now set up to edit and make textures! If you need help or want feedback, just mention it when you post your textures. You can attach the textures to your post here in the forum, by the way, which makes things easy. Screenshots are always nice. If you have been around Soartex mod texturing for a while, send me a message about the soartex mod launcher and I'll send it to you. If you have textured a mod that is not built into the Soartex mod launcher, send me the mod pack and I'll include it in the launcher. Since this patcher is private we can do that without permissions.