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Items

Discussion in 'Vanilla Textures' started by Rashed, Apr 5, 2012.

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  1. Rashed

    Rashed Administrator

    Please post you versions of this file here, and let the community review and assess it. We give constructive criticism, don't feel bad if someone doesn't like it!
    Texture Details:​
    • All game items
  2. REDX36

    REDX36 Time-Capsule Stowaway Retired Staff

    ---------------

    RECOVERED FROM OLD SITE, ORIGINALLY BY FLOPPY-GUNK
    *facepalm* and biggamer094 like this.
  3. Rashed

    Rashed Administrator

    AWESOME
    But the dusts look weird in that symmetrical shape....
  4. REDX36

    REDX36 Time-Capsule Stowaway Retired Staff

    I don't think so, I like it alot the way it is.
  5. Floppygunk

    Floppygunk Cereal Killer

    Red, do you mean that you like these dusts the way they are (responding to Rashed), or that you prefer the old dusts (responding to me)?
  6. REDX36

    REDX36 Time-Capsule Stowaway Retired Staff

    Like these dusts the way they are .
    Ninten_Droid and Shoeboxam like this.
  7. Rashed

    Rashed Administrator

    I like them, but they look awkward in that symmetrical way
    Correction: I love them

    I'm just pointing that out
  8. Floppygunk

    Floppygunk Cereal Killer

    What would you suggest?
  9. Rashed

    Rashed Administrator

    Me?
    I like them!
    I'm just pointing some stuff out
  10. Floppygunk

    Floppygunk Cereal Killer

    Yes, what do you suggest I should do to make it look better?
  11. Sheynx

    Sheynx Well-Known Member Retired Staff

    For the dusts: A pen tool approach to smooth the edges. Yeah, I know it's dust, but jerky edges don't fit Soartex.
    Also, the colors of the glowstone dust and bonemeal are quite creepy. The bonemeal is shiny for no reason. :confused:
    PS: They don't look symetrical :p So you argue over nothing.

    The blaze rod: ...It might be because of the color spots, but it looks broken in some parts. The lighting line could've been thicker. The bottom and top need a fix. Has potential though. More than any blaze rod creepy stuff I've seen around... o_O
  12. REDX36

    REDX36 Time-Capsule Stowaway Retired Staff

    I agree with you on the colors of dusts and color posts, but not on the jerky edges.
  13. Rashed

    Rashed Administrator

    I agree, but I like the edges how they are
    And I disagree about the blaze rod. It looks fine to me
  14. Floppygunk

    Floppygunk Cereal Killer

    How do I smooth the jerky edges? I can't have any semi-transparent pixels.
  15. LuigiHoax

    LuigiHoax New Member

    Look what I found!
    Show Spoiler

    Soartex Pack Set -> Soartex Fanver -> gui
    items.png [/spolier]
  16. Ninten_Droid

    Ninten_Droid Super Omega Ultra Member

    Items REALLY need to be worked on. Im tired of half of our items belonging to DefScape!!!
    REDX36 likes this.
  17. REDX36

    REDX36 Time-Capsule Stowaway Retired Staff

    I think we should remove Defscapes in our pack, and leave it as vanilla until we make them. We are lying to our customers.
    Ninten_Droid likes this.
  18. Sheynx

    Sheynx Well-Known Member Retired Staff

    Vanila is worse than Defscape. Also, many didn't download Soartex because it didn't have items made. So no Red, that's a bad idea.

    If you want to have our own items, get going on making them.
    Shoeboxam likes this.
  19. REDX36

    REDX36 Time-Capsule Stowaway Retired Staff

    But we shouldn't be freeloading off of others textures :/
    Ninten_Droid likes this.
  20. Sheynx

    Sheynx Well-Known Member Retired Staff

    Then start making them. ;)
  21. Animo

    Animo Prominent Member

    I do not like the texture of the powder...
  22. Floppygunk

    Floppygunk Cereal Killer

    Me neither... :(

    Any ideas for improvement?
  23. SoaringDragon

    SoaringDragon Well-Known Member

    Hmm, what it could need is more.. clumpiness like below.
    Show Spoiler
    [​IMG]

    As for the jagged edges on the items, that's easily solved by using MC Patcher (I previously just used Optifine and when I switched to using MCP + OptiFine (minus aaw class) it worked). Otherwise we would have to stick to a 16x16 shape with 64x64 detail. For some reason Optifine does not correct the jaggedness in it's HD texture code and the only other things the aaw class has in it is the fog distance and minmapping stuff, which I don't really use.
    Ninten_Droid likes this.
  24. Shoeboxam

    Shoeboxam Administrator/ Invictus Staff Member

    String, just a simple edit from AdamantCeasar's rope. Go like some of AdamantCeasar's posts in the BTW thread if you like it, he was pretty much the guy who made this.
    string.png
  25. REDX36

    REDX36 Time-Capsule Stowaway Retired Staff

    I like it alot. Better than Defscape's for sure. Only problem is that string is crafted into white wool, and has a connection to white cobwebs. This one looks human-made and brown, not white.
    Sheynx likes this.
  26. Ermac

    Ermac Prominent Member

    emerald item by RGadelha. EmeraldItem_1.png
  27. REDX36

    REDX36 Time-Capsule Stowaway Retired Staff

    Why do you keep deleting your great armor icons?
  28. Ermac

    Ermac Prominent Member

    armor icons 3D :) armor_icons.png 2012-06-04_20.51.56.png
  29. Shoeboxam

    Shoeboxam Administrator/ Invictus Staff Member

    Here is that white string. It sure is a challenge to keep it looking nice with less color.

    stringwhite.png

    Ermac, I'm not sure about those armor icons. The armor was made by D3fin3d for Defscape, and we have permission to include it in our pack. At the time, he hadn't made those icons, but now he has his own version. I sent D3fin3d your icons for this armor, he may want to use them in his pack.
    REDX36 likes this.
  30. Sheynx

    Sheynx Well-Known Member Retired Staff

    A bit on the realistic side, I feel. Is not bad at all though. If it's liked, it can go up.
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